In the Variations section I provide some Bonus Talents you can use, but I didn’t see much of a need when using this build.ġ2 Pistols (Unlocks Combat Armor, Marksman)ġ2 Decryption (Unlocks Sabotage, Hacking)ġ2 Electronics (Unlocks Overload, Damping talent) I feel none of the Bonus Talents really add much to this class’s playstyle. Note that this build doesn’t use a Bonus Talent. Since the squad relies on you so much to keep them alive, you really need to have good survivability yourself as well. This is primarily achieved using the First Aid and Medicine abilities. The overall goal for a Engineer / Medic is to keep their squad alive.
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